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- Set Intensity:
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- Set time:
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- Use preset:
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- Use custom settings:
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- - Sun Light Source -
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- Use atmosphere size to set the maximum altitude of the clouds.
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- Set time to 0% on first frame, 100% to the last frame.
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- This light source works with the "Four Elements: Wind" atmosphere. To move the sun around use the atmosphere settings.
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- Atmosphere size:
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- To customize the cloud layers, fog, haze, ... Click on Edit.
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- Select a preset in popup.
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- Rendered mesh density:
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- Perspective mesh density:
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- Choosing a high mesh density will use a lot of memory, and will take a long time to render.
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- Smooth normals or not.
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- Use this button to edit the terrain.
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- These settings will only be used in the final Ray-traced image. Choose a higher density for better quality.
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- Plane Primitive
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- Use this plane primitive with some water shaders to create oceans, seas...
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- Turn on "Transparency" when applied in the transparency channel.
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- Terrain size:
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- X
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- Y
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- Z
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- - Moon Light Source -
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- This light source works with the "Four Elements: Wind" atmosphere. To move the moon around use the atmosphere settings.
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